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Old Feb 23, 2010, 08:57 PM // 20:57   #21
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Originally Posted by Dagoth Umbra View Post
And customization should be account-based, not character-based
Anet made it character based so people play the game more.
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Old Feb 23, 2010, 08:58 PM // 20:58   #22
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/notsigned

Just like a pve character, you should be investing in a pvp character instead of jumping around with different professions.

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I was not bitching about the cost, for crying out loud you people don't know how to read for comprehension! I am saying, PVP rewards should be UNLOCKABLE FOR YOUR FREAKING ACCOUNT!
...
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Originally Posted by Dagoth Umbra View Post
So you will have to spend hard earned TRPs on armor pieces you do not want, and then delete them when you want to get the weapon or armor set you do want! How is it that players are not up in arms over this?
If you are not bitching about costs of how you waste points getting things you don't want, then what are you bitching about? Spending time to get those points (which is still a cost)?



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Originally Posted by IronSheik View Post
That's like saying Eles can't use bows, what blasphemy.
I miss the old thunderclap build in RA. It was so useless but annoying.

Last edited by The Drunkard; Feb 24, 2010 at 08:58 PM // 20:58..
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Old Feb 23, 2010, 09:07 PM // 21:07   #23
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I get what your saying. I have slots for every class and one spare for pvp. I delete the pvp slot alot to make other class pvp.

But thats a pvp slot. who cares what the armor or weapons look like, they still function the same.

But i agree. stuff for pvp only toons should remain unlocked for any other.
Also it may be good when you get a new inscription or weapon mod "Item unlocked" like in pve. would be good for skins as you get em drop.
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Old Feb 23, 2010, 09:49 PM // 21:49   #24
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NoConnection, who the heck are you talking to? I never said anything about wanting Obsidian sets, and I probably would not get Obsidian sets since I do not really care for most of them.

At the very least, PVP rewards should be unlocked for a PVP character. So if I make perma PVP characters, let's say a warrior, who currently has access to Templar armor standard but not the Templar helm, if I buy the Templar helm, but later I want to try different helmets and I don't have any space in my inventory to hold the Templar helmet (since I store PvE stuff on my PvP chars), then I should be able to just replace the Templar helm with a new helmet, and then switch back when I feel like it.

And as for everyone running around in Obsidian armor, I REALLY do not care. If they made all armor free to get, that would be fine, because it is just about E-peen anyways (Obsidian armor does not represent skill, it represents grind, or gold-buying), and guess what, a lot of people would just choose the armor they like most (especially in order to be different from all the look-a-likes), or mix and match armor pieces until they found a combo they liked best. I hate most of the armors for some characters, including the "elite" armors, so I have created armor combos to make my characters look how I want them to.
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Old Feb 23, 2010, 09:54 PM // 21:54   #25
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@ The Drunkard

Someone brought up the cost of TRPs, not me, suggesting that I was complaining about 12 or 6 or whatever TRPs being too much for each piece. I was not talking about that, I was saying, I don't want to spend 12 TRPs repeatedly for the same piece of armor on just one character in the event I want to try out different looks on that one character. I view PvP rewards for PvP characters as a great way to try out different armor combos until I find one I like, which I can them put on my PvE characters.
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Old Feb 23, 2010, 10:01 PM // 22:01   #26
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@ Bob Slydell

Precisely, instead of making the game so fun that you will want to play the game repeatedly even with just one character, Anet instead made the game time-consuming in order to keep people playing. That seems to be the case with all of the MMOs I have seen or heard of, and I am really getting tired of it. I am really beginning to regret ever buying Guild Wars, 2722 hours of life spent on this game, probably over half of that wasted on grinding through the game with multiple characters doing the same stuff over and over. Only reason I bought it was because at the time I did not have the internet connection to play FPSs or Strategy games online reliably. ****ing wireless.
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Old Feb 23, 2010, 10:20 PM // 22:20   #27
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@ Bob Slydell

Precisely, instead of making the game so fun that you will want to play the game repeatedly even with just one character, Anet instead made the game time-consuming in order to keep people playing. That seems to be the case with all of the MMOs I have seen or heard of, and I am really getting tired of it. I am really beginning to regret ever buying Guild Wars, 2722 hours of life spent on this game, probably over half of that wasted on grinding through the game with multiple characters doing the same stuff over and over. Only reason I bought it was because at the time I did not have the internet connection to play FPSs or Strategy games online reliably. ****ing wireless.
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Old Feb 24, 2010, 01:51 AM // 01:51   #28
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PvP rewards are an epic failure and are completely useless to anyone who keeps rerolling their characters. You can only save a couple weapons thanks to heroes trick but it's a ton of hassle to do it every time and there's no way to save armor.

Despite having earned thousands of reward points, easily enough to unlock the fancy and exotic weapons/armor I never

Who can afford to keep permanent PvP chars? That requires buying absurd amounts of extra character slots (If you're both PvE and PvP player) and as such is abnormal. Having the whole reward system designed only for either players who don't want multile PvE chars or can afford buying a slot for every profession for both PvE and PvP (that's a double!). Complete suckage.

The PvP rewards should have been unlocks.

A great thing they could do, which shouldn't even be that hard to implelemt, would be to completely remove the need for creation of separate PvP characters (it should remain an option) by letting PvE chars use the PvP item creation panel and all unlocked skills when in PvP. The created items shouldn't be equippable outside PvP and could even go poof when you enter any sticte PvE continent.

And if that's not done then BMP weapons should be left untouched since they are now the only thing that can clearly show a character used in PvP is a PvE char, so despite being lame real $$ weapons with zero prestige, they can at least have that role.
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Old Feb 24, 2010, 10:29 AM // 10:29   #29
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What i find stupid about the "pvp rewards" is that they are actually gvg rewards..
I don't do AT's so theres no way for me to get some pvp armor/weapons for my pvp chars, even though i used to do a lot of RA and HA. Sure, you can use 1487623465 Silver Zaishen Coins to unlock your first non-elite armor, should only take about 2000 hours, awesome -.-"
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Old Feb 24, 2010, 11:36 AM // 11:36   #30
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Quote:
Originally Posted by Dagoth Umbra View Post
I don't want to spend 12 TRPs repeatedly for the same piece of armor on just one character in the event I want to try out different looks on that one character. I view PvP rewards for PvP characters as a great way to try out different armor combos until I find one I like, which I can them put on my PvE characters.
So...

Why not just not delete your purchased PvP armor?

And no, 'I store my PvE shit on my PvP characters' is not a valid argument.
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Old Feb 24, 2010, 11:48 AM // 11:48   #31
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Lame-ing killed the topic.

Noon AT`s can give you round 20TRP if you play and score a single win. That`s the easiest way to get your fancy set. Abusing simple Z-quests isn`t that hard - RA and GvG.
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Old Feb 24, 2010, 12:21 PM // 12:21   #32
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Originally Posted by Dagoth Umbra View Post
(since I store PvE stuff on my PvP chars)


and i bet you have shitload of useless weapons, insignias and inscriptions, the cost of each one being at about 1-2k, amirite?


Quote:
Originally Posted by KPEATOP View Post
Noon AT`s can give you round 20TRP if you play and score a single win. That`s the easiest way to get your fancy set.
snowball at's > noon at's

Last edited by NoConnection; Feb 24, 2010 at 12:31 PM // 12:31..
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Old Feb 24, 2010, 08:00 PM // 20:00   #33
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Quote:
Originally Posted by The Drunkard View Post
/notsigned

Just like a pve character, you should be investing in a pvp character instead of jumping around with different professions.


...

If you are not bitching about costs of how you waste points getting things you don't want, then what are you bitching about? Spending time to get those points (which is still a cost)?





I miss the old thunderclap build in RA. It was so useless but annoying.
Im confused...when did I say all of this
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Old Feb 24, 2010, 08:57 PM // 20:57   #34
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Im confused...when did I say all of this
My apologies, I misquoted.
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Old Feb 27, 2010, 05:12 AM // 05:12   #35
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@ JonnieBoi05

I realized the other day that your argument is completely invalid. First of all, while a small or normal sized man may not be able to use a condom designed for a "blessed" man effectively, he can still use it. But condoms are a poor analogy. Here is a better one.

If I customize my weapons for myself in real life, does that mean no one else can use them? If I customize a rifle to fit to my shoulder just right, or customize the grip of a pistol to fit my hand, does that mean no one else can use them? Not at all, and we are talking about martial weapons here! In reality, the whole idea of being able to customize martial weapons to the point that no one else can use them is ridiculous in the first place, so the idea that customization could be shared across an account is perfectly reasonable.
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Old Feb 27, 2010, 04:19 PM // 16:19   #36
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in reality the whole idea of someone trowing a FIREBALL(insert random elementalist skill here) at you is ridiculous....
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